想問下d display卡既術語

2008-03-29 8:19 am
Frame Buffer
Memory Interface
Rendering Pipelines
Pixel Fillrate (Gpixels/sec)
Engine Clock (MHz)
Memory Clock (MHz)
Core Clock (MHz)
Shader Clock (MHz)
Memory Bandwidth (GB/sec)
Texture Fill Rate (billion/sec)

想問以上術語即係咩?~代表d咩?~有咩作用?對張卡有咩影響??

thx!!

回答 (1)

2008-03-29 7:39 pm
✔ 最佳答案
Frame Buffer = 應該係Frame rate,即每秒處理到幾格畫面

Memory Interface = DDR2/DDR3/DDR4,用邊款ram

Rendering Pipelines = 即流水線,處理立體圖像能力

Pixel Fillrate (Gpixels/sec) = 像數填充率,每秒處理像數能力

Engine Clock (MHz) = Core Clock (MHz) =繪圖核心時脈

Memory Clock (MHz)=記憶體時脈

Shader Clock (MHz) =Vetex shader+pixel shader+geometry shader = 計算出每一個Pixel或物體因應環境因素改變,最後應該睇到顏色或形狀既能力

Memory Bandwidth (GB/sec) =記憶體頻寬,影響資料傳送流量

Texture Fill Rate (billion/sec)=每秒計算的貼圖能力

當然,全部都係數字越大越快,越快越勁
參考: avbcd.blogspot.com


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