捉人的條件如下:
1: Whenever an enemy is hit deadly(total fall=60), you can use
itr:
kind: 1 x: 40 y: 16 w: 25 h: 65
catchingact: 120 120 caughtact: 130 130
itr_end:
to catch him/her 120( ) catching is for youself ,130 is for the enemy (in any )
x: 21 y: 29 w: 43 h: 30 = range of x,y
2: Or Use (in any )
itr:
kind: 3 x: 21 y: 29 w: 43 h: 30 vrest: 7
catchingact: 299 299 caughtact: 132 132
itr_end:
like louis ,you can catch him directly without hitting him/her
also you can add zwidth: 60 to increase the attack range of catching people
you can edit these by using lf2 data changer